Alice is Missing is a silent role playing game about the disappearance of Alice Briarwood, a high school junior in the sleepy Northern California town of Silent Falls. During the game, players use their phones to send text messages to each other as they unearth clues about what happened to Alice.
The game runs over a single session of two or three hours. There is no formal game master, but one player will need to explain and facilitate the rules. In the first 45 minutes, players create their characters, their relationships to Alice, and their ties with each other. The next 90 minutes follow the characters’ text message conversations as they uncover Alice’s fate.
Features:
- A silent role playing game about the disappearance of Alice.
- Send text messages to each other to unearth clues about what happened to her.
- From the creative mind behind Icarus, Spenser Stark.
- Excellent for remote play!
- Played over a single session of 2-3 hours, with 3-5 players.
Contents:
- 72 Cards
- Rulebook
- Age:
- 16+
- Player:
- 3 to 5
- Time to Play:
- 2-3 Hours
- Game Designer:
- Spenser Starke
- Game Artist:
- Julianne Griepp
3 Reviews Hide Reviews Show Reviews
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A stellar game!
I was skeptical going in because the game is played via text, but the texting only heightened the scenario and made the pressure feel more genuine. My friends and I loved playing this—the music and art are beautiful and the story itself is riveting. I’d absolutely recommend this.
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Alice is Missing - Masterful RPG
Love this game. Played it digitally with a friend’s group during the pandemic and the moment I saw it was available I bought it. The emotional depth that this RPG facilitates is truly remarkable. If you have a group that is emotionally mature enough to deal with difficult topics, I’d highly recommended.
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Purchase review
A fun experience that I have not experience before