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Vampire: The Masquerade 5th Edition Roleplaying Game Players Guide

$50.00
(3 reviews) Write a Review

Mature Content Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.

CHILDREN OF CAINE

The children of the night – what games they play! And what games can we play with them?

Vampires have lurked among us since the first cities rose nameless by the Euphrates. They command mighty powers and strange magics, they hunt in singular ways, they even flock together when times demand it.

This book collects new character-building options, powers, guides for playing together and alone and virtually, and new ways to use the old rules of Vampire: The Masquerade. The Players Guide is the perfect companion to the core Vampire: The Masquerade rulebook!

Requires the Vampire: The Masquerade 5th Edition Roleplaying Game Core Rulebook.

Features:

  • Consolidates 7 clans of Kindred not included in the core Vampire: The Masquerade rulebook: Banu Haqim, Hecata, Lasombra, The Ministry, Ravnos, Salubri, and Tzimisce with their iconic Discipline powers including Oblivion and its Ceremonies!
  • Collects previously published Discipline Powers, Blood Sorcery Rituals, and Thin-Blood Alchemy Formulae, plus includes over 40 new additions.
  • New systems and advantages for coteries, including clan coterie merits for each of the 13 great clans plus Caitiff, Duskborn, and Salubri.
  • Revisits all aspects of character and coterie creations, including streamlined guidance for new or experienced players.
  • Guidelines and advice for non-traditional chronicles, including: all Thin-blood, troupe-style, virtual play, and play without a Storyteller.

At a Glance

  • Full-Color Hardcover Book
  • Sourcebook for the Vampire: The Masquerade 5th Edition RPG
  • Ages: 18+

3 Reviews Hide Reviews Show Reviews

  • 5
    Good book

    Posted by Glenn Moyer on Sep 8th 2025

    While yes, a lot of the information in this book is available in other books (particularly the non-core clans) it is good to have them all in one place alongside other variables in clan banes and alternate powers, etc. It also has to be said that this book is better organized than the core book itself: I may be the only one hoping to see an improved core book with better organization and complete clans, and a real index!

  • 4
    The right part for the right job

    Posted by Victor Blandburg on Jul 20th 2023

    The only things missing are powers from the Sabbat book.

  • 5
    Vampire the Masquerade 5th edition Player's Guide

    Posted by Daniel Atson on Jul 20th 2023

    The book is gorgeous and super handy for my table and players.